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Thursday, August 7, 2014

Kickstarter Campaign: Woolfe - The Red Hood Diaries

Hello!

When I first seen Woolfe's trailer on E3, I was thrilled. I really like it when gaming industry twists fairy tales to create new stories.

Badass


Today, I realized that a Kickstarter campaign for the game has just been started. Campaign is created for adding an additional gameplay feature: magic. Developers want to give magical abilities to Red Riding Hood. This way Red Riding Hood will be able to use magic in combats and puzzle solving instead of only swinging her axe to kill enemies.

One of the most anticipated part of the campaign for me is that every backer will be able to access Online Toy Soldier Editior and create and edit their own enemy on the game. This way each toy soldier(Woolfe's army) in the game will be created by different backers. That means you can encounter your own game character in the game. Also, when your toy soldier engages in battle whether it kills Red Riding Hood or gets killed, it will gain skill points. You can then use these skill points to upgrade your toy soldier. As a result of this, the game will become harder to beat in time since everyone will upgrade their toy soldiers and this will be reflected to your game. I really like this idea. This is innovative.



I'm so excited to see this game on Kickstarter and the quick support it gained in just two days. It's already been 45% funded in two days.





Story:


Red Riding Hood's father was working as lead engineer for Woolfe Industries. He dies in a work accident four years ago. Coming in terms with the loss of her father, Red Riding Hood now decides to find out what really happened to his father. She leaves grandma's and travels to city to face with Big Bad Woolfe who is the CEO of Woolfe Industries and the vicious ruler of the city.

There will be four zones in the game. The City, The Forest, The Mines and The Factory.



Graphics:


This game features 2.5D graphics. Even though the game is a sidescroller (2D), it features 3D world exploration and puzzles hence 2.5D graphics. American McGee's Alice comes to my mind when I look at the environment and characters. Dark, gothic and steampunk elements are vastly used to give the twisted atmosphere of the game.

Woolfe team shared a level design video which shows the game without the graphics on their Youtube account.



Gameplay:


There is this pre-alpha gameplay teaser on Youtube. When I watched it, I realized the huge similarity to Trine in gameplay. I hope they add some of their own flavor to the gameplay mechanics. However, this is just pre-alpha footage and not a demo. Everything might change until the release.





Supported Platforms:


Initially it will be released on PC via Steam since they've been already greenlit by the community. Then, it will be released on consoles. Unreal 3 engine is used in the development of this game so it is impossible to have a Linux version. Also, MAC version might not even be released if it gives too much trouble in the testing.

According to the Kickstarter page, they will try to give backers console copies too if it's possible. I'd say don't cross your fingers at all.


When the game is planned to be released?


I'm pleased with the timeline if they can stick with it.

The game is planned to enter Closed Beta phase next month. Then, the PC release comes in first quarter of 2015. Console release is finally on the second quarter of 2015.



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